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Lone Troopers

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Devlog

  • Additional map functionality and map changes
    December 16, 2018 by Kryptic Coding#minor
    Additional map functionality: You can now set the value of a decoration's color to null. This means that when the player walks over/through the decoration no particles are created. Map changes: Added... Continue reading
  • Custom images in maps and muzzle flash changes
    December 15, 2018 by Kryptic Coding#minor
    Custom images in maps: You can now add custom images to your maps. These are of unlimited size, however this feature still needs to be optimized, as at the moment the images are sent every respawn. Mu... Continue reading
  • Basic map editing and bug fixes
    December 06, 2018 by Kryptic Coding#minor
    Map editing: You can now create and use custom maps by editing a .txt file. This is still a work in progress but the basic functionality works. In the future we plan to create a dedicated map editor a... Continue reading
  • Minor bug fixes and adjustments
    November 27, 2018 by Kryptic Coding
    1
    #minor, #bug fix
    Bug fixes: Fixed a bug where players could be knifed through doors and thin walls. Now players can only be knifed through a window. Minor adjustments: The Thompson SMG has been buffed, with a higher f... Continue reading
  • Sprinting and port selection
    November 25, 2018 by Kryptic Coding#minor
    Sprinting: Players hold down their sprint button, to sprint. While sprinting players drain their stamina, and if they fire their accuracy will be much lower. Players cannot sprint if their stamina is... Continue reading
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