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Devlog
Additional map functionality and map changes
December 16, 2018
by
Kryptic Coding
#minor
Additional map functionality: You can now set the value of a decoration's color to null. This means that when the player walks over/through the decoration no particles are created. Map changes: Added...
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Custom images in maps and muzzle flash changes
December 15, 2018
by
Kryptic Coding
#minor
Custom images in maps: You can now add custom images to your maps. These are of unlimited size, however this feature still needs to be optimized, as at the moment the images are sent every respawn. Mu...
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Basic map editing and bug fixes
December 06, 2018
by
Kryptic Coding
#minor
Map editing: You can now create and use custom maps by editing a .txt file. This is still a work in progress but the basic functionality works. In the future we plan to create a dedicated map editor a...
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Minor bug fixes and adjustments
November 27, 2018
by
Kryptic Coding
1
#minor, #bug fix
Bug fixes: Fixed a bug where players could be knifed through doors and thin walls. Now players can only be knifed through a window. Minor adjustments: The Thompson SMG has been buffed, with a higher f...
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Sprinting and port selection
November 25, 2018
by
Kryptic Coding
#minor
Sprinting: Players hold down their sprint button, to sprint. While sprinting players drain their stamina, and if they fire their accuracy will be much lower. Players cannot sprint if their stamina is...
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